Building a Bob House VR

A year ago I created Building a Bob House, a computer animated rendering of an ice fishing shack being assembled in the middle of an frozen lake. http://v1nc3nt.com/building-a-bob-house/ This is the same scene, but rendered in stereoscopic 360 3D video to be viewed in a VR head-mounted display like the Google Cardboard. https://youtu.be/eBHKgGaYsyE If [...]

By | 2017-05-18T16:55:35+00:00 March 26th, 2016|Uncategorised|0 Comments

Building a Bob House

A Canadian winter-inspired experiment in modeling, particles, dynamics, animation, lighting and rendering with modo. A bob house, also known as an ice shanty, is a portable ice fishing shed placed on frozen lakes to provide shelter from windy, frigid conditions. The 3D model is based off of an ice fishing shack built by Jordan Bennett as part [...]

By | 2017-05-18T16:55:35+00:00 March 14th, 2015|Uncategorised|1 Comment

NFB Easter Eggs

An Easter experiment with particles, dynamics, lighting and rendering in modo. To create the congealing effect, I started by modeling a container mesh shaped like the NFB logo and poured in easter egg instances using gravity and dynamics. Next, I removed the container and let gravity and physics crumble the structure and scatter the eggs. Finished [...]

By | 2017-05-18T16:55:35+00:00 March 2nd, 2013|Uncategorised|0 Comments